Tavern Town

Tavern Town Budget Planner

Compare your next build against the gold you need to keep serving. Add your purchases, choose barrel refills and keep a reserve before you spend.

Your gold

Water is free to refill and never runs dry, so it is not part of the refill cost.

Plan A purchases
ItemQuantityUnit priceSubtotalRequired or optionalRemove
400
200
400
Plan B purchases
ItemQuantityUnit priceSubtotalRequired or optionalRemove
400
200
400
Barrel refills you plan to buy

Each unit costs 1 gold, stock caps at 150, and a tap cannot be topped up past it.

10 units · 10 gold
0 units · 0 gold

Refill cost: 10 gold

What fits your budget

PlanBuilding cost per planRefill costGold left per planReserve shortfall per planWhich required purchases do not fit
Plan A1,000 gold10 gold-410 gold510 goldThis plan still cannot be paid for — raise the gold you have or lower your reserve
Plan B600 gold10 gold-10 gold110 goldPostpone 4 × Stool

This planner compares purchases only. It does not predict guests, income per minute or payback time, and it does not tell you whether a room will open — a closed, lit room is what an opening needs.

How the numbers are worked out

Building cost is the sum of each line’s quantity multiplied by the unit price. Unit prices start at the values that were readable on the build panel on 10 November 2026: wall 50, short wall 25, arch 30, stool 100, chair 200, bench 400 and wall torch 100 gold. You can overwrite any of them with what you see in game.

Refill cost counts units, not mugs. The bar panel prices a refill at one gold per unit (“+10 10g”, and “Fill” for the number of missing units up to 150), and water is free to refill.

Gold left is the gold you have minus building cost minus refill cost. The reserve shortfall is how far that result falls below the gold you said you wanted to keep. Only purchases you marked optional are postponed, largest line first; a required purchase is never dropped to make a plan look affordable.

For example: 600 gold with a 100 gold reserve, eight walls, one wall torch, one chair and a ten-unit refill comes to 500 gold of building and 10 of refills, which leaves 90 — ten short of the reserve. Swapping the chair for a stool drops the build cost to 400 and the plan fits.

Questions about the planner

Does this planner tell me if my tavern will open?
No. Opening depends on a closed, lit room, and the exact thresholds were not recorded. The planner only compares purchase cost against the gold you want to keep.
Why does it count refills separately?
The end-of-night report has its own Barrel refills line, so refill money is spent from the same gold you build with.